|Marathon 2: Durandal|
|Initial Release:||November 24, 1995|
Marathon 2: Durandal, commonly shortened to Marathon 2), is the second game in the Marathon Trilogy and was shipped November 24, 1995. The full contents of the trilogy were released to the public as a part of the Trilogy Release and can be played for free with Aleph One.
To be Added
With Marathon 2, Bungie gave the Marathon engine a complete overhaul. Although the basic gameplay remained the same, M2 added many new features as well as minor tweaks and fixes. For an attempt at a list of the most significant changes, see Engine differences between Marathon and Marathon 2.
Bungie also licensed the engine (in both Macintosh and Windows formats) out to other developers for use in commercial games. This ultimately led to the creation of Prime Target, ZPC, Damage Incorporated, and Wheels, though not necessarily in that order.
In 2000, Bungie released Marathon 2's source code to the public under the GNU General Public License. Soon afterwards, fans banded together to establish the Aleph One project, eventually establishing a single cross-platform engine able to run all three Marathon games.
4 - What About Bob?
6 - We're Everywhere
7 - Ex Cathedra
8 - Nuke and Pave
10 - Eat It, Vid Boi!
12 - Bob's Big Date
18 - The Big House
22 - Kill Your Television
25 - Requiem for a Cyborg
27 - Feel the Noise
In 1996, Bungie released a port of Marathon 2 for Windows computers. It can be downloaded from here (under "Marathon 2 for Windows"), thanks to the Trilogy Release. Illustrations of the major changes in the Windows version can be found here; we've also attempted to document some of the major changes on this site under Waterloo Waterpark and Charon Doesn't Make Change.
Marathon 2 may have been originally released in Spanish and German, and possibly other languages, in addition to English.
In 2007, Microsoft published an Xbox 360 port of Marathon 2 which included full translations of all terminal messages into French, Italian, German, Spanish, Portuguese, Japanese, Chinese and Korean; with all translations made new for the port by a Microsoft localization team rather than using any existing versions. However, as of 2008 none of the translations have yet been transcribed and repackaged for computer players, and no information has been released on whether Microsoft and Bungie would approve of such a project.
- Super Marathon, a combined port of Marathon and Marathon 2 to the Bandai Pippin game console.
- Marathon: Durandal, a port of Marathon 2 to the Xbox 360 game console.
- The official Marathon Series website by Bungie Studios, including original concept art from Marathon 2's development.
- arrival.bungie.org, a website housing an early story outline for the game, as well as an early list of proposed BoB dialogue lines. The site requires a username and password to enter, which Bungie.org released in 2000 as the the Seven Glyphs puzzle on their front page.